Tuesday, July 25, 2023

Starstruck Vagabond

I followed the design diary about this when The Escapist started publishing it on the 13th month of the 12 Months of Game Design series.

Actually, if Will Riker can claim that watching Picard and Dr. Crusher will-they-won't-they for 15 years counts as watching Jack Crusher II 'being cooked up,' then I can claim I've been following this game for 15 years of watching Yahtzee Croshaw's work. 

From Zero Punctuation, obviously, but also his Extra Punctuation series which is a bit more formative. That Rhymedown thing he did with Jim Sterling for a bit. Following his blog occasionally and his YouTube channel for his Drown Out series with is friend Gabe/Trivial Hirsute.

It's not as if SSV is some kind of culmination of Yahtzee's career. He released Poacher in 2012 and he's written, like, six novels since then.

But SSV is something that keeps coming to the surface. The space element. The invisible guy with eyebrows. The mix of metaplot, minigames, and reputation systems. I'm interested.



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