Thursday, April 23, 2015

17 to 01: What Are Little Girls Made of?


Wow, this episode, so theme. Much relevance. Many social message.

Lots of firsts, in this episode.

TW: More discussion of misogyny

Wednesday, April 22, 2015

Battletech Heaps: Double-Weave Armor

Whether it's for nostalgia or novelty, Wednesdays are the days that I put up old Battletech house rules I created nigh on 10 years ago. For those of you who aren't familiar with the (in)famous, addictive board game of armored combat, I'll add some context, but know that you should abandon all non-courier fonts, ye who enter here.

Double Weave Armor
Double Weave Armor is a new, bulkier armor that is simply more resistant to damage. Its a somewhat linear improvement of basic armor by Clan scientists. It uses larger energy-absorption weaves to reduce damage caused by weapons. Less efficient space-wise than most armors, the Double Weave Armor still yields a standard mass-protection ratio. At certain ranges, AC shells simply bounce off of it, and it stores and radiates energy weapon heat.

Rules Level: Experimental
Available To: Clan Star Adder
Availability: Battlemechs

Game Rules: Double-Weave Armor reduces damage dealt by attacks according to the range they are fired from and the amount of Double-Weave Armor mounted on the 'mech.

Tuesday, April 21, 2015

Captain America 3: Civil War Leak

If the early footage is to be believed, they really cheaped out on this one.
Avengers: Age of Ultron is in theaters May 1st.

Monday, April 20, 2015

The Battle for The Hugos

Every year since 1953, the World Science Fiction Society has given out The Hugo Awards for notable works in science fiction. Categories like Best Novel, Best Graphic Story, and Best Dramatic Presentation have been given to Star Trek, Robert Heinlein, Isaac Asimov, and even The Avengers.

Nominations and winners are voted on by members of the society, who either pay to attend the World Science Fiction Convention (WorldCon) or who buy a membership. A few thousands folks and a handful of rules assign some of the preeminent awards in science fiction to works and writers. 

Like most election systems, The Hugo Awards are not, nor have they ever been, marks of absolute quality. They designate the works which are able to garner the votes of the most WSFS members. They're marks of what's most popular that year among a handful of science fiction fans. Granted, you'd be hard-pressed to argue against the quality of those winners.

Hell, you pick one.

Back in 2011, a writer by the name of Brad Torgerson lost the Hugo for Best Novelette to Charlie Jane Anders, noted female and LGBT+ proponent. The following year, Torgerson teamed up with fellow Hugoless writer Larry Correia to address a problem Torgerson's website characterizes as
"...the Hugo voting skew ideological, as Worldcon and fandom alike have tended to use the Hugos as an affirmative action award: giving Hugos because a writer or artist is (insert underrepresented minority or victim group here) or because a given work features (insert underrepresented minority or victim group here) characters."

Thursday, April 16, 2015

17 to 01: The Squire of Gothos


In this episode we talk about geologists in space, dandies vs fops, and Derek's desire to have Spock as a mentor.


Just remember, before Ben Sisko punched Q, Kirk pimp-slapped Trelane.

Twice.

Wednesday, April 15, 2015

Battletech Heaps: Kablooey

Whether it's for nostalgia or novelty, Wednesdays are the days that I put up old Battletech house rules I created nigh on 10 years ago. For those of you who aren't familiar with the (in)famous, addictive board game of armored combat, I'll add some context, but know that you should abandon all non-courier fonts, ye who enter here.

Multi- and Omni- Directional Ammunition Explosions
The Problem
This is a house rule I have and never use. I offer it untested to folks on the chance they might like it, run with it, and make it their own.

Every so often the ammunition inside of a 'mech explodes. Sometimes it takes a critical hit and sometimes the 'mech just runs too hot. Regardless, the ammunition does damage to the internal structure of the 'mech and, as the system is currently written, makes a beeline straight for its incredibly important center torso location.

A 'mech with a destroyed center torso stops being a unit. Ammunition explosions are often such an instant kill that the peripheral rules about pilot damage are often that: peripheral. Also, the unit can't be salvaged; you just tear the gear off of it and slam it into another unit. With the center torso, you can patch it up and add a 'mech to your forces.

Ammo explosions suck and they should suck, but maybe it can be dialed back a bit.