For those of you more familiar with the game, I modded it to be Battletech-themed. Overall unit costs were lowered, tech research rates were raised, and movement was modified to accommodate all-powerful, mobile battlemechs. Diplomats, spies, trade units, nuclear weapons, and cruise missiles were cut entirely, and everything was re-named--if not restatted--to be a battlemech (except for transports and aircraft carriers[carriers became hovercraft]).
The planet Dinot was crafted to be a wonderland of combat and character. Wide, beautiful vistas coupled with desert strips and isthmuses, all of which share intricate coastlines and seaways. Narrow passageways and open fields allowed for a variety of combat scenarios as well as for a variety of passages which act as shortcuts between places otherwise distant from one another.
It was on the fertile, northern coast of an equatorial desert of the planet's single, speckled landmass that the noble Jade Falcon people first came to be. They were a smart, industrious people from the city of Sudeten, who in their fancy produced almost no military hardware, but an excess of settlers from their burgeoning, carefree cities.
The Motherland, c. 1943AD, present day
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