Wednesday, June 08, 2016

TRO: 3087 - Leto II

3087 is a Battletech alternate universe where The Jihad never happened. Instead, political fracturing continues in the wake of the technological and military upheavals of the 3050's. Its history is told through the pages and designs of TRO: 3087. With any luck this series will be the last anyone hears about 3087.

Leto II LTO-2-1T
The success of the Leto OmniMech created demand for the Federated Hellfire Territories’ newest design. Typically, they were reultcant to share any of their Phoebus-series designs. After the fall of Talcott, the Word of Blake convinced them to create the Leto II on the back of the Hellspawn production lines.
The Blakists encouraged trade with their allies in the Draconis Combine, the Mercenaries’ Alliance, and the Free Worlds League. Reluctantly, the Territories agreed, but after the orders were placed they shorted production. Costs of the anticipated ‘Mech shot up and the FHT filled their coffers while the “allies” committed to their orders took a seven-figure bath on the whole exchange.
Despite the financial cost and prerequisite dealing with the Federated Hellfire Territories, there’s nothing like the Leto II for fire support outside of The Clans or The Territories.

The Leto II has a slimmer profile than its predecessor. That makes it slightly more difficult to hit, but the cost is the slapdash armor paneling added to make it look like a new design. It’s actually a Leto omnimech with a 275 engine crammed into a Hellspawn’s decidedly not-omni-capable command and control computer. The redesigned armor was created on Gibson to overcoat the new design. When hit at specific angles, it tends to pop off.
The only innovations in the Leto II are the network of external temperature sensors, backup heatsink tubing, and a layer of CulbeCare weatherizing. Working together, they make the Leto II highly resistant to the environmental effects of the worlds to which it is assigned.
The Leto II doesn’t enjoy the same support as its OmniMech predecessor. Despite being in service for only a decade, it’s collected a reputation for stress fractures, gyroscopice stabilization problems, and fake positive locks for its long range missiles.

Battle History
The Leto II is best known for its appearance in the holovid A Silly Incident, based on the events which started the Free Worlds League Civil War. 
In the vid, a lance of Leto II’s in the Sirian Lancers charges down Ravin’s Ravine (pronounced reɪvɪn, not ræviːn) and is annihilated by Awesomes from the First Free Worlds Guards. Free Worlds League Senate forces have become fond of the Leto II, but only the Captain General’s guard has access to them in 3076. Those Leto IIs fired their ammunition bins dry repelling attacks from the Sirian Lancers until, defenseless, they were overwhelmed. 
The Lancers were also painted as rebels, charging without authorization into Free Worlds League lines. However, their actions were ordered by Colonel Hercules Bevins-Jones, who wanted a position opposite Maximilliona’s Lake to set up artillery to fire on the Captain General’s departing dropship. Unlike the Senate forces lost in Ravin’s Ravine, who failed to gain the ground necessary for their mission, A Silly Incident won awards for cinematography, marketing, and outstanding work of fiction.
Despite the dramatizations, the action at Tellman’s Mistake was a watershed for the Leto II; it stood its ground and dealt wave after wave of damage to oncoming forces. Its lack of back-up weapons was an obvious detriment, but no one is trading two more volleys of weathering missile fire for a mere medium laser.

When the FWL pulled out of Nestor, Captain Honey Charles held out hope the FWLM would return for her and the remnants of the First Atrean Dragoons. Instead, the Word of Blake-mediated settlement let the Mercenaries’ Alliance brand resistors like Charles criminals. Her command disintegrated and she resurfaced on Solaris VII, piloting her modified Leto II with the name Confucius. Her underworld connections kept League and Alliance authorities from arresting her, but her luck ran out when feedback from her experimental implants killed her a few years later. In addition to the implant-compatible upgrades, Confucius carried Clan lasers in place of its advanced missile systems. Experimental heat-dissipating armor assisted the Leto II’s already prodigious heat-handilng abilities to compete in the Solaris arenas.
  Senator Michael “Mickey” Castos is a lynchpin of the Free Worlds League Senate’s relations with the Federated Hellfire Territories, who produce the Leto II. As a display of his importance, he has a gold-painted Leto II, dubbed Sherah, with forty streak-capable missile launchers. The broader profile of the larger racks should make it easier to hit in a firefight, but that won’t be confirmed until the Cameron Militia is actually involved in a combat mission. An anti-missile system and a machine gun round out the Castos’ close-in defenses.

Leto II LTO-2-1T
Mass: 55 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3132
Cost: 10,332,042 C-Bills
Battle Value: 1,956

Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
    6  (CL) LRM-10s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Equipment           Type                         Rating                   Mass  
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 5 LT, 5 RT, 2 LA, 2 RA
Engine:             XL Engine                    275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   2.50
Heat Sinks:         (IS) Double Heat Sink        10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 170                  9.50
    Armor Locations: 1 HD, 1 CT, 4 LT, 4 RT, 2 LA, 2 RA

                                                      Internal       Armor      
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     18           27        
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           19        
                                    L/R Torso (rear)                  7         
                                             L/R Arm     9            16        
                                             L/R Leg     13           22        

Equipment                                 Location    Heat    Critical    Mass  
3 (CL) LRM-10s                               RA        12        3         7.50
3 (CL) LRM-10s                               LA        12        3         7.50
@LRM-10 (36)                                 RA        -         3         3.00
@LRM-10 (36)                                 LA        -         3         3.00
                                            Free Critical Slots: 0

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