So I've been putting off doing stuff because I want to do other stuff first, but then I don't do the other stuff so I end up not getting stuff done. Perfection is always the enemy of good.
Without getting into it, I've finally gotten the Technical Readout: Dark Age for Battletech. It's a whopper and it's all 'mechs. I was going to say, "...and, thankfully, all 'mechs," but I guess my thinking has evolved on that. I'll get to it.
These are my notes on it as I read it, with latter-day interjections being italicized.
Intro
Some good points about "The Dark Age" era actually being the end of The Republic Era.
The ilClan of 3250 exists and it's Clan, complete with a Last Annihilation, and SLDF-like gunslinger program, and a Roshak writing reports.
The talk of all of these 'mechs being obsolete is either an overstatement--the same way that Star League tech was considered the bee's knees when it's more like the flea's wings--or a sign of things to come. My thought on the future of Battletech is a time/tech jump which makes most now-modern equipment usable, but mostly worse than a new generation of fewer, streamlined systems which more elegantly sit atop Total Warfare/Time of War/Destiny rulesets.
Gún
A Capellan infantry support/counter platform.Most 'mechs have stories about how cool they are--the Gún includes that--but the aside about a Davion Centurion acing four of them and a pilot refusing to do war crimes in it seem to have misunderstood the assignment.
It's also notable for mentioning a Davion "warbook" used to identify Gún configurations, which I kind of assumed TRO's were.
Congrats on making a 'mech that, while respectful of the Chinese culture of the Capellan Confederation, no one in your western audience is going to talk about because the "ú" character needs to be looked up and "Gun" with the unaccented "u" means "gun" in English.