So, I have something of a history of heaping too much onto my plate. So I was thinking about what would happen if I kept a record of all of that stuff over the course of a few days so I can see where I'm getting shit done. Not exciting, but good for a few laughs.
Maybe.
Probably not.
Commentary on comics, games, books, and their occasional intersection with politics and other serious business.
Showing posts with label Magic. Show all posts
Showing posts with label Magic. Show all posts
Monday, December 30, 2013
Monday, September 16, 2013
A Layperson's History of Getting {U} from a Stone, Part 4, Part II of II
For the past few weeks, I've been idly speaking about artifacts (and lands) in Magic's history that give mana of any color. Some of those colorless cards give you mana, but attach a high cost to each of their uses. Some are more forgiving. In this final installment, I get to talk about some of my favorites.
Forbidden Orchard straight-up gives an opponent a 1/1 creature. A creature with a strong tribal type no less. Is one mana worth giving your opponent another body? As someone who's died to a 1/2 Hunted Ghoul, I have my doubts. Those who've never suffered that fate may disagree.
Forbidden Orchard straight-up gives an opponent a 1/1 creature. A creature with a strong tribal type no less. Is one mana worth giving your opponent another body? As someone who's died to a 1/2 Hunted Ghoul, I have my doubts. Those who've never suffered that fate may disagree.
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