Want to so bad. I think there are some things I could comment on better on tape. Maybe it's because I just want an excuse to buy something new and shiny.
I'm holding back on a few posts when maybe I shouldn't be because I'd rather talk about them.
-The Thor/Heimdall issue that's passe now.
-The Muslim Batman from France
-The dangerous habit of ignoring racists.
They're all related, but each one in a different way. I guess I'll have to chain myself to my lappy one day and spell it all out.
Commentary on comics, games, books, and their occasional intersection with politics and other serious business.
Tuesday, December 28, 2010
Monday, December 27, 2010
This Week
So, I'm going to call my old place of work because I heard that they might be hiring and I'd rather work there than where I am right now. If they aren't, I'll probably head to Texas for the next week or so.
I'm also going to send some emails to some colleges about things to see what's up with that.
Richard is still coughing, nose-blowing, and throat-clearing all around the house and probably will continue until I kill him. If that happens, you know why.
Probably going to do some dishes and some laundry today.
Whether that's laundry on my own washer or *shudder* at my dad's house depends on how well
repairing the washer works out.
*Ahem*
It couldn't possibly go worse than last time.
I'm also going to send some emails to some colleges about things to see what's up with that.
Richard is still coughing, nose-blowing, and throat-clearing all around the house and probably will continue until I kill him. If that happens, you know why.
Probably going to do some dishes and some laundry today.
Whether that's laundry on my own washer or *shudder* at my dad's house depends on how well
repairing the washer works out.
*Ahem*
It couldn't possibly go worse than last time.
Friday, December 24, 2010
One Comics Thing Right Quick
You know the run on Action Comics where Lex Luthor is the main character and he's trying to find and collect residual energy from the black rings because...power and he has a robot Lois and he goes toe-to-toe with a new supervillain every week and he even sorta died in one issue and he's always being generally awesome and I love it?
Well, he fucks the robot.
95% sure.
Well, he fucks the robot.
95% sure.
Thursday, December 23, 2010
Mental Static
Have a lot of stuff running through my head right now and I don't really feel like organizing it.
Just saw an interview with Julian Assange. Read up on the Manning guy who (allegedly, but probably) leaked the information to wikileaks. Sucks to be him.
Read a conservative article on how to know if your husband is gay (Does he groom himself? Probably. Sarcastic ever? Homo.) and a liberal article on how America is doomed--doooomed--in twenty or so years(I can't say I entirely disagree, but it's exactly as founded in extremist fear-mongering as the conservative article).
I'm so happy Christmas is here you guys because my retail-working roommate is about to stop complaining and groaning all the damned time. Well, he's about to cut back. A little.
Meanwhile, an article about China putting corrupt securities trader to death. China, I don't say this lightly, but you've out-Texased Texas. Well done.
Also, know how you can read a blog and kinda like it but not be 100%, then you get the one line that lets you know that you don't? Mike Mitchell was close, but Ragnell nailed it with a phrase I never thought I'd ever hear anyone that reads comics utter, "They squandered numerous opportunities to bring Jean Grey back to life."
Shit like this is why I keep following Mike Mitchell.
Also picked up the first of Grant Morrison's run on Batman, Father and Son. It explained a fucking lot. It's awesome. Let me just throw out the golden quote, not just for the book itself, but perhaps for the whole run: "Man-bats. Ninja man-bats. Alarming twist." It's main competition is Bruce's "...but far from impossible" in R.I.P., and I guess all of Alfred's bit at the end of R.I.P..
Got Deadpool/Thor Team-Up and X-Factor as well. X-Factor also had Thor in it. As it just to happened, I was reading Ultimates 2 today, so I got to see Ultimate Jarvis, Deadpool, and Shatterstar drool over how studly Thor is. I guess it's disconcerting for me because I've never seen comic book characters as being that attractive (largely because the men in them, like the women, are drawn to appeal to heterosexual men. That tends to make them strong and solid, not really attractive or sensual.). Still, it was amusing all three times. Jarvis was subtle-but-not, Deadpool was classically "oops gay" heterosexual about it, and Shatterstar was straight played for a two-panel gag on a page full of two-panel gags.
Tried making a Magic deck with Ashnod's Altar and Furnace Celebration. I don't know, it's an exciting combo (hello, Myr Retrievers), but I dunno, my heart's just not in it.
Working on DnD. Trying to make sure that Adventure 3 can hit all of its points and get knocked out in one session. Considering not giving out higher-level items, in lieu of letting players upgrade their specific items, like maybe giving out three levels to distribute amongst their existing equipment. Still undecided.
Just saw an interview with Julian Assange. Read up on the Manning guy who (allegedly, but probably) leaked the information to wikileaks. Sucks to be him.
Read a conservative article on how to know if your husband is gay (Does he groom himself? Probably. Sarcastic ever? Homo.) and a liberal article on how America is doomed--doooomed--in twenty or so years(I can't say I entirely disagree, but it's exactly as founded in extremist fear-mongering as the conservative article).
I'm so happy Christmas is here you guys because my retail-working roommate is about to stop complaining and groaning all the damned time. Well, he's about to cut back. A little.
Meanwhile, an article about China putting corrupt securities trader to death. China, I don't say this lightly, but you've out-Texased Texas. Well done.
Also, know how you can read a blog and kinda like it but not be 100%, then you get the one line that lets you know that you don't? Mike Mitchell was close, but Ragnell nailed it with a phrase I never thought I'd ever hear anyone that reads comics utter, "They squandered numerous opportunities to bring Jean Grey back to life."
Shit like this is why I keep following Mike Mitchell.
Also picked up the first of Grant Morrison's run on Batman, Father and Son. It explained a fucking lot. It's awesome. Let me just throw out the golden quote, not just for the book itself, but perhaps for the whole run: "Man-bats. Ninja man-bats. Alarming twist." It's main competition is Bruce's "...but far from impossible" in R.I.P., and I guess all of Alfred's bit at the end of R.I.P..
Got Deadpool/Thor Team-Up and X-Factor as well. X-Factor also had Thor in it. As it just to happened, I was reading Ultimates 2 today, so I got to see Ultimate Jarvis, Deadpool, and Shatterstar drool over how studly Thor is. I guess it's disconcerting for me because I've never seen comic book characters as being that attractive (largely because the men in them, like the women, are drawn to appeal to heterosexual men. That tends to make them strong and solid, not really attractive or sensual.). Still, it was amusing all three times. Jarvis was subtle-but-not, Deadpool was classically "oops gay" heterosexual about it, and Shatterstar was straight played for a two-panel gag on a page full of two-panel gags.
Tried making a Magic deck with Ashnod's Altar and Furnace Celebration. I don't know, it's an exciting combo (hello, Myr Retrievers), but I dunno, my heart's just not in it.
Working on DnD. Trying to make sure that Adventure 3 can hit all of its points and get knocked out in one session. Considering not giving out higher-level items, in lieu of letting players upgrade their specific items, like maybe giving out three levels to distribute amongst their existing equipment. Still undecided.
Wednesday, December 22, 2010
Experimenting
So the urging of my friends to explain comics and this whole Black Heimdall thing have compelled me to test out some video blogging.
My only reference for this is Yahztee(which is basically what he does), and the only things I can recall him mentioning about it are A) his microphone, B) that he hasn't felt the touch of a woman in some time, and C) he considers himself fat(his words, not mine).
While my new lappy comes with a camera on it, I've found that I would need better audio input if I were to take it up. In all likelihood, I'll need a dedicated wireless microphone. I don't quite fancy the standard "sit in front of your computer and talk at it" style of vlogging, thinking I'd like to create an atmosphere where it seems as if I'm actually talking to other people off-screen. It's probably not original, but it's preferable.
For the second point, I don't think I'd be giving up much in the way of intimacy. If anything, the imaginary audience for my test run is the best company I've had in weeks.
Yeah, I'm not fat, but I guess I do need to work out a bit. The camera may add ten pounds, but I'm pretty sure that's what people who think they're ten pounds lighter than they really are say when they see themselves. I'm not fat, but my profile clearly isn't my strong suit (especially when shot from a low angle), so I'm going to try to rectify that with camera angles (possibly necessitating an independent camera) and going for a run.
Later.
My only reference for this is Yahztee(which is basically what he does), and the only things I can recall him mentioning about it are A) his microphone, B) that he hasn't felt the touch of a woman in some time, and C) he considers himself fat(his words, not mine).
While my new lappy comes with a camera on it, I've found that I would need better audio input if I were to take it up. In all likelihood, I'll need a dedicated wireless microphone. I don't quite fancy the standard "sit in front of your computer and talk at it" style of vlogging, thinking I'd like to create an atmosphere where it seems as if I'm actually talking to other people off-screen. It's probably not original, but it's preferable.
For the second point, I don't think I'd be giving up much in the way of intimacy. If anything, the imaginary audience for my test run is the best company I've had in weeks.
Yeah, I'm not fat, but I guess I do need to work out a bit. The camera may add ten pounds, but I'm pretty sure that's what people who think they're ten pounds lighter than they really are say when they see themselves. I'm not fat, but my profile clearly isn't my strong suit (especially when shot from a low angle), so I'm going to try to rectify that with camera angles (possibly necessitating an independent camera) and going for a run.
Later.
Tuesday, December 21, 2010
Updates
Most of my Christmas shopping is done. Guess I need to...wrap this stuff or something.
Did some DnD Sunday. It went pretty well, but the adventure needs some polishing. The next story begins with a tavern tale from one/some of my players, which could go terribly wrong. I also need to give everyone some slightly better equipment, since my dragons, kobolds, and zombies don't come packed with treasure (not that it would matter, as they've only killed kobolds thus far).
Haven't done much with Magic because I am pretty Magic-ed out.
I am not, however, video gamed out. Double Dash is awesome enough to make me contemplate buying a TV (and a Game Cube/Wii), but only in transient fits. I also bought the Humble Indy Bundle for Child's Play this week, which really worked out. Braid and Osmos are tons of fun in that they're challenging and make me think while I'm playing them.
Osmos: It's not science; it's fun science with dodgy menus.
Cortex Command is aggressively bad, but it tells you that it's just a beta and you should cut it some slack so I don't hate it. It'll be a nice ragdoll physics Real Time Tactics game just as soon as you stop getting curb stomped and watching all of your reinforcements crash their rockets in the tutorial. Getting beaten like a clueless, drunken Bane stumbling to into an S&M scene is not informative. Well, it is informative in a "let's never do that again" kind of way, but that's a very specific kind of information.
Cortex Command: It's okay; it's still in beta.
Revenge of the Titans is a passable time-killing castle-defense game, but I kinda ruined it by considering the fact that it might actually be a cunning twist on the castle-defense genre. The general who briefs you about upcoming missions suddenly becomes despondent ("Faceless Commander, the next battle is in Stockholm. Expect waves of enemies from all sides...sometimes it feels like this bloody, pointless war will never end.") or the scientist who explains your new technological breakthroughs starts getting to familiar ("These cooling towers will increase the firing rate of our turrets...but Faceless Commander, whose cooling off your turret?" replete with little pixelated hearts.).
Sadly, I know that's not to be. The generic levels will keep getting generically harder until the time and attention needed to beat a level well exceeds what I'm willing to put in on a cookie cutter game with no emotional investment and enemies who actually look kinda like the Night Fury from "How to Train Your Dragon". I'll just say "fuck it all, I'm playing Dawn of War" and then do just that.
Revenge of the Titans: In all probability, it's what you play before you start playing Dawn of War again.
Machinarium is an adventure game that, like Yahtzee once said, requires you to rub every item on your inventory in each item in the game world before you move on to the next room. While they do parse down the whole "ton of inventory items thing," the best way to skip the indeterminable time you spend clicking everything around you, you can consult in-game hints (which you are encouraged to do only when you're really stuck, which would only change the hint-seeking habits of the most impressionable and idiotic of Catholics). The hints, however, are safely locked away behind a crappy, three-button mini-game about key that shoots lasers to kill spiders in a randomly-generated map of bricks and spiders, both of which will kill you when you touch them. Which is an interesting idea to deny the fact that if no one gets your game, then they can just beat it by completing a slightly better game. The hints don't "hint" anything. Which is glad because the first time through I naturally thought was doing all this key-navigating, spider-shooting bullshit for nothing, or rather for the chance to see some high-sounding, vaguely worded hint or an esoteric picture of a few components around me. No, the hints are just how to beat the level in words.
Machinarium pretty much plays like so; look at all the charming things that happen when you're retarded robot enters a room, decide how much of this room's arbitrary bullshit you're willing to deal with, kill some spiders, die, die, die, punch your computer, die again, finally kill all the spiders and don't get killed by bricks until you get a picture of what you're supposed to do, then try to do it, and punch your computer.
Machinarium: It's two games that will both make you want to punch your computer.
Did some DnD Sunday. It went pretty well, but the adventure needs some polishing. The next story begins with a tavern tale from one/some of my players, which could go terribly wrong. I also need to give everyone some slightly better equipment, since my dragons, kobolds, and zombies don't come packed with treasure (not that it would matter, as they've only killed kobolds thus far).
Haven't done much with Magic because I am pretty Magic-ed out.
I am not, however, video gamed out. Double Dash is awesome enough to make me contemplate buying a TV (and a Game Cube/Wii), but only in transient fits. I also bought the Humble Indy Bundle for Child's Play this week, which really worked out. Braid and Osmos are tons of fun in that they're challenging and make me think while I'm playing them.
Osmos: It's not science; it's fun science with dodgy menus.
Cortex Command is aggressively bad, but it tells you that it's just a beta and you should cut it some slack so I don't hate it. It'll be a nice ragdoll physics Real Time Tactics game just as soon as you stop getting curb stomped and watching all of your reinforcements crash their rockets in the tutorial. Getting beaten like a clueless, drunken Bane stumbling to into an S&M scene is not informative. Well, it is informative in a "let's never do that again" kind of way, but that's a very specific kind of information.
Cortex Command: It's okay; it's still in beta.
Revenge of the Titans is a passable time-killing castle-defense game, but I kinda ruined it by considering the fact that it might actually be a cunning twist on the castle-defense genre. The general who briefs you about upcoming missions suddenly becomes despondent ("Faceless Commander, the next battle is in Stockholm. Expect waves of enemies from all sides...sometimes it feels like this bloody, pointless war will never end.") or the scientist who explains your new technological breakthroughs starts getting to familiar ("These cooling towers will increase the firing rate of our turrets...but Faceless Commander, whose cooling off your turret?" replete with little pixelated hearts.).
Sadly, I know that's not to be. The generic levels will keep getting generically harder until the time and attention needed to beat a level well exceeds what I'm willing to put in on a cookie cutter game with no emotional investment and enemies who actually look kinda like the Night Fury from "How to Train Your Dragon". I'll just say "fuck it all, I'm playing Dawn of War" and then do just that.
Revenge of the Titans: In all probability, it's what you play before you start playing Dawn of War again.
Machinarium is an adventure game that, like Yahtzee once said, requires you to rub every item on your inventory in each item in the game world before you move on to the next room. While they do parse down the whole "ton of inventory items thing," the best way to skip the indeterminable time you spend clicking everything around you, you can consult in-game hints (which you are encouraged to do only when you're really stuck, which would only change the hint-seeking habits of the most impressionable and idiotic of Catholics). The hints, however, are safely locked away behind a crappy, three-button mini-game about key that shoots lasers to kill spiders in a randomly-generated map of bricks and spiders, both of which will kill you when you touch them. Which is an interesting idea to deny the fact that if no one gets your game, then they can just beat it by completing a slightly better game. The hints don't "hint" anything. Which is glad because the first time through I naturally thought was doing all this key-navigating, spider-shooting bullshit for nothing, or rather for the chance to see some high-sounding, vaguely worded hint or an esoteric picture of a few components around me. No, the hints are just how to beat the level in words.
Machinarium pretty much plays like so; look at all the charming things that happen when you're retarded robot enters a room, decide how much of this room's arbitrary bullshit you're willing to deal with, kill some spiders, die, die, die, punch your computer, die again, finally kill all the spiders and don't get killed by bricks until you get a picture of what you're supposed to do, then try to do it, and punch your computer.
Machinarium: It's two games that will both make you want to punch your computer.
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If September was famine, October is feast. Let's eat! Digger (October 26th) You son of a bitch, I'm in.
