ZEU-10S Zeus
Overview
The ZEU-10S is the latest in the venerable Lyran mech’s long line. In the testing phases during the First Jade Falcon Incursion, prototypes were rushed to the field via mercenary units in an effort to stem the rising tide of Clanners.
The prototypes’ performance gave Defiance Industries exceptional data and the Jade Falcon halt just short of Coventry gave the Commonwealth ample motivation for producing the perfected final version.
This new, more powerful version was initially circulated to politically influential units and individuals. Few were on the front-lines for the resumed Falcon operations in 3079 and units who received Zeuses from their crash redeployment showed marked improvement in repelling the Falcons. Sadly, that improvement was not enough rapid enough to save Coventry, the line the ‘Mech was created to hold.
Despite ever-shorter resources, the Lyran Commonwealth has gone to great pains to keep it in production. This has included incentivizing the relocation of facilities which produce its gauss rifle and advanced structure. These efforts have been kept quiet out of concerns that they would undermine the defiant messages flowing out of Tharkad about the Commonwealth’s inevitable victory over the Falcons.
Capabilities
The Zeus has admirably filled sniping, brawling, and fire support roles, adding versatility and power to any lance it’s assigned to.
Early models carried only the two left arm ammunition bins for the gauss rifle. The third bin, positioned above the gauss rifle, always jammed on the second shot during testing. Frustrated with the unit’s poor ammunition load, soldiers in the field found the bin, reopened it, rediscovered the flaw, and routed the ammunition through the arm feeds. Subsequent models have aped the fix and carry all three tons of ammunition.
The Zeus is a symbol of strength and defiance for the troubled Commonwealth. Most medium scale formations boast at least one and the Lyran reluctance to sell them to other parties (especially mercenaries) means they are rare outside of their borders. The Mercenaries Alliance has taken several as salvage, but remains unable to easily replace the rare heavy gauss rifle. Jade Falcons usually pass the chassis on to second-line or garrison units (to repair or use for parts however they see fit).
Battle History
After a scattered response to the Domestic Mercenary Zone that would become the Mercenaries Alliance, the Star League organized Operation Blue Belt. A brigade of the 36th Lyran Guard were assigned to secure the barely-defended world of Mariefred while the rest of the regiment moved further into rebel territory.
With their typically prescient knowledge of SDLF deployments, the mercenaries surrendered the world then countered in force. What should have been an easy mercenary win was bungled by their local unit in command, the Gepanzerte Welle. Their only achievement was killing the Lyran commander and leaving Major JiƩ Bridges and his Zeus in command of the brigade.
Bridges bottled the remnants of the Gepanzerte Welle into a power plant in the Old Fool River Valley and positioned the 36th’s new Zeuses on the highway atop the river’s embankment dam.
For three days, the Welle forces alternated between attempts to sneaking and charging past different points of the defenders’ lines, only to be rebuffed by the Lyrans and fire support from their heavy gauss rifles. The brigade then overran the camp and prevented the mercenaries from sabotaging the plant.
The quick work of Bridges and the power of the Zeuses enabled the unit to rejoin the rest of the 36th on Hollabrunn. Their actions thwarted the Mercenaries Alliance counterattack and made Blue Belt a stalemate that ended in a truce instead of an embarrassing debacle for the SLDF and the LCAF.
Variants
The captured Zeuses the Jade Falcons turn over to their second-line units carry a standard clan-technology gauss rifle and over thirty long range missiles. They have become respected command ‘Mechs for freebirth and solahma commanders.
The Mercenaries Alliance doesn’t often field gauss rifles so those Zeuses they’ve salvaged carry a standard class 10 autocannon and over a dozen multi-missile launchers. They lack the stand-off punch of the line model and are often relegated to brawling roles. The addition of an improved C3 system lets them serve as a forward unit of a network while closing with enemies.
ZEU-10S Zeus
Type/Model: Zeus ZEU-10S
Tech: Inner Sphere / 3078
Config: Biped BattleMech
Manufactured: Lyran Commonwealth
Fielded:
Lyran Commonwealth (Common)
Jade Falcons (Rare)
Mercenaries Alliance (Rare)
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: Endo-Steel 14 4.00
(Loc: 1 HD, 1 CT, 3 RT, 3 LA, 2 RA,
2 LL, 2 RL) 122 points
Engine:320 Fusion 6 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double 0 0.00
Gyro: 4 4.00
Cockpit: 5 3.00
Actuators: 14 0.00
L: Sh+UA+LA R: Sh+UA+LA
Armor Factor: 0 12.00
192 pts
Internal Structure Armor Value
Head: 3 9
Center Torso: 25 25
Center Torso (Rear): 8
L/R Side Torso: 17 25/25
L/R Side Torso (Rear): 6/6
L/R Arm: 13 21/21
L/R Leg: 17 23/23
Weapons and Equipment Loc Crits Tons
---------------------------------------
Medium Pulse Laser CT 1 2.00
Heavy Gauss Rifle LT 11 18.00
LRM-10 RA 2 5.00
ER Large Laser LA 2 5.00
@Heavy Gauss Rifle (4) LT 1 1.00
@LRM-10 (12) RA 1 1.00
@Heavy Gauss Rifle (8) LA 2 2.00
CASE RT 1 0.50Heavy Gauss Rifle LT 11 18.00
LRM-10 RA 2 5.00
ER Large Laser LA 2 5.00
@Heavy Gauss Rifle (4) LT 1 1.00
@LRM-10 (12) RA 1 1.00
@Heavy Gauss Rifle (8) LA 2 2.00
Crits & Tons Left: 12 0.0
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